Who is the REAL Psycho Goreman?
Despite only recently encountering Earth and its cultures, the medium of comics hasn’t been lost on the “Arch-Duke of Nightmares.” We speak with Psycho Goreman’s caretakers about his new graphic adventures.
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Despite only recently encountering Earth and its cultures, the medium of comics hasn’t been lost on the “Arch-Duke of Nightmares.” We speak with Psycho Goreman’s caretakers about his new graphic adventures.
An earnest and unfiltered travelogue of the early 2010s, Travis Egedy parses half-thoughts about isolation, extinction, loss and art among a frenzied scene.
As contentious book bans spread throughout America, Kim Hyun Sook’s book about her experience with book bans ended up in Clay County’s crosshairs.
One of the biggest appeals of zines and their scenes is the low barrier of access. What good is self-publishing if it is too prohibitive for most people to participate?
Filmmaker Vera Drew wanted to reclaim the clown prince of crime with The People’s Joker. Now she has to fight the real supervillains to bring her Joker to the people.
Beginning with risographed books and fanzines made internally, PEOW would go on to publish a vast assortment of contemporary, international cartoonists, such as Thu Tran, Jane Mai, Linnea Sterte and Ville Kallio.
Andy Brown, a scholar of Kirby and founder of Conundrum Press, has collected three of his essays regarding Kirby’s work after the ‘King of Comic’ bitter departure from Marvel.
As video game workers fight for their rights, a historical ally comes to their aid: zines.
Broken Pencil alumn Anisa Rawhani talks to us about the invisible barriers to participating in art, the upcoming market at the AGO and how their cat Bubba is doing.
Lunchmeat VHS’ survey of surviving American video stores reveals a hidden purpose behind these defiant movie paradises.
A new book theorizes that the infamous Zodiac Killer was determined to spill more ink than blood.
Zinester and programmer v buckenham discusses Downpour, their latest creation, as well as flatgames, toolmaking and where indie games overlap with the zine scene.