Columns

Art Holes: Amiga 600

Illustrator Stephen Maurice Graham shows us his transitory, functional space, their gaming gear, and how much his workspace looks like the things he draws.

TOOLKIT: Make Your Own Tabletop RPG

If you want help making your scrappy little art game full of weird characters and personal opinions and you think nerding out about systems to help enable your dream kind of play sounds like fun, let’s roll.

Art Holes: Kreal’s Cartoon-Zone

“It’s been strange taking inventory of all this, I feel like a spoiled brat. And worse yet, an embarrassed spoiled brat.” From gas stations to animation, Kreal shows us where the magic is made.

Cut Out: Colonization Catcher

  Cootie catchers are an old pen-and-paper game, usually used amongst young friends at sleepovers to learn more about each […]

Exposure Unit: The Next Chapter

A column about navigating the zine scene by Toronto-based zinester Rabeea Syed I’ll cut to the chase — this will […]

Art Holes: Spaces of Resistance

Five illustrators offer snapshots from the front lines of political action in 2020 This section is typically where artists diagram […]

Art Holes: Homebound Edition

Around the quarantine clock with three creators at work in isolation. Nazlı Cem, Zovi Weng and Sid draw where they’re working.